v3.3.2

This hotfix stabilizes item data after v3.3 and introduces the first raid leaderboard updates.

GET /item/database, POST /item/search, and GET /item/search/{query}

  • Fixed charm level ranges.
  • Fixed charm-only IDs being in identifications instead of base.
  • Fixed leather armour colour responses.
  • Fixed charms missing a type.
  • Fixed identification values of 1 being rollable; those values now return as raw values.
  • Fixed identification rounding.
  • Fixed major IDs sometimes being absent.
  • Fixed allowCraftsman not being returned.
  • Fixed quest requirements not being returned.
  • Fixed spell cost identifications being treated as negative IDs.
  • Fixed ingredients missing droppedBy, item-only IDs, and related fields.
  • Fixed levelRange being returned as an identification.
  • Fixed identified items returning raw damage IDs instead of ranges.
  • Fixed base defences and health returning as rolled stats.
  • Fixed material and ingredient crafting data.
  • Fixed weapon damage minimum and maximum values being swapped.
  • Fixed weapon elemental damage being omitted when the range started at 0.
  • Fixed skin texture IDs always using the missing texture.
  • Updated the iron_barding ID.
  • Fixed player head helmets being considered leather armour.
  • Fixed item tooltips using internal names.
  • Fixed spell cost display still being wrong after the first patch.

GET /item/metadata

  • Added the static query parameter.
  • static returns all available tags with their internal numeric ID.
  • Added a type-filter translation map, allowing plural type filters and converting armor to armour.

Known remaining issue:

  • Pagination could still sometimes drop entries.

Leaderboards

GET /leaderboards/{lb_type}

  • Added per-raid solo raid leaderboards for players and guilds.
  • Raid leaderboards count raids completed since Wynncraft: Rekindled World.
  • Raid leaderboard scores account for gambit usage.
  • Fixed normal raid leaderboards not counting new completions.
  • Fixed raid completions being swapped.
  • Hunted leaderboards now sort by content completion, combat level, then total level.

Known data issue:

  • Normal raid completion display data could be chaotic immediately after the fix because old swapped raid data still existed. Player rankings were valid; displayed raid data was corrected as players connected.