For AI agents: a documentation index is available at the root level at /llms.txt and /llms-full.txt. Append /llms.txt to any URL for a page-level index, or .md for the markdown version of any page.
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    • v3.7.2 - OAuth2
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On this page
  • Related endpoints
  • Leaderboards
  • GET /leaderboards/{lb_type}
  • Player profile
  • GET /player/{username}
  • Map
  • GET /map/locations/markers
Changelog

v3.2.5

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v3.3 - Rekindled World

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v3.2.4

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Related endpoints

  • GET /leaderboards/{lb_type}
  • GET /player/{username}
  • GET /map/locations/markers

This patch fixes remaining leaderboard issues and adds rank progression data.

Leaderboards

GET /leaderboards/{lb_type}

  • Added back HICH and HIC leaderboards.
  • Fixed died character snapshots sometimes using live stats instead of snapshot stats.
  • Fixed Hunted and other gamemode leaderboards having wrong meta score because of HICH/HIC characters.
  • Fixed Combat Solo leaderboard using total levels as its secondary sort.
  • Fixed Prof Solo leaderboard using combat XP instead of profession XP.
  • Fixed Total Solo leaderboard using only combat XP instead of mixed profession and combat XP.
  • Administrators are no longer ignored globally; only specific UUIDs are ignored.
  • Added previousRanking to leaderboard scores.
  • Improved overall leaderboard rendering speed.

previousRanking is updated daily. It only stores previous ranks for players that logged in between two updates. You can compare currentRank - previousRank to calculate leaderboard progress. Leaderboard entries always contain previousRanking, even when it matches the current rank.

Player profile

GET /player/{username}

  • Fixed players without skill points returning 500.
  • Fixed newly created players returning 500.
  • Added previousRanking to player main stats for all leaderboards.

If a player enters a new leaderboard, previousRanking will not include that leaderboard until the daily cache updates. Daily updates do not erase older cached ranks, so stale progress data can remain if a player stops logging in.

Map

GET /map/locations/markers

  • Fixed player location issues that returned 500 when guild or party members were present.