> For clean Markdown of any page, append .md to the page URL.
> For a complete documentation index, see https://docs.wynncraft.com/llms.txt.
> For AI client integration (Claude Code, Cursor, etc.), connect to the MCP server at https://docs.wynncraft.com/_mcp/server.

# List a player's characters

GET https://api.wynncraft.com/v3/player/{username}/characters

This endpoint is cached for 2 minutes in the USER cache source.   See [Caching](/welcome#caching).  This endpoint belongs to the PLAYER rate-limit bucket. See [Throttling and Rate Limits](/welcome#throttling-and-rate-limits).

This response can be restricted by player [Access Rules](/privacy).

It is recommended to request players by UUID. Username lookups can return `300 MultipleObjectsReturned` with a multi-selector response when more than one player matches the query.

Returns the player's characters keyed by character UUID.

Reference: https://docs.wynncraft.com/modules/player/list-player-characters

## Request

### Path parameters

- `username` (string, required) — Username or UUID accepted by the player route.

## Response

### 200

Character map keyed by character UUID.

- `map from string to LightCharacter`

## Errors

### 400 Bad Request Error

The player has no characters.

- `error` (string, required)
- `detail` (string, required)
- `code` (integer, required)

### 403 Forbidden Error

Character list visibility is restricted.

- `error` (string, required)
- `detail` (string, required)
- `code` (integer, required)

### 404 Not Found Error

No matching player was found.

- `error` (string, required)
- `detail` (string, required)
- `code` (integer, required)

### 500 Internal Server Error

Player payload construction failed.

- `error` (string, required)
- `detail` (string, required)
- `code` (integer, required)

## Types

### LightCharacter

- `type` (string, required)
- `reskin` (string, required, nullable)
- `nickname` (string, required, nullable)
- `level` (integer, required)
- `xp` (integer, required)
- `xpPercent` (integer, required)
- `totalLevel` (integer, required)
- `gamemode` (list of string, required)
- `meta` (LightCharacterMeta, required)

### LightCharacterMeta

- `died` (boolean, optional)

## Examples

**Response**

```json
{
  "5b6ab8a0-8f7c-4f50-bd2c-bfabe22d74bc": {
    "type": "ASSASSIN",
    "reskin": "NINJA",
    "nickname": "Neplicopter",
    "level": 106,
    "xp": 53307528,
    "xpPercent": 100,
    "totalLevel": 369,
    "gamemode": [],
    "meta": {
      "died": false
    }
  }
}
```

**SDK Code**

```python Character list keyed by character UUID
import requests

url = "https://api.wynncraft.com/v3/player/username/characters"

response = requests.get(url)

print(response.json())
```

```javascript Character list keyed by character UUID
const url = 'https://api.wynncraft.com/v3/player/username/characters';
const options = {method: 'GET'};

try {
  const response = await fetch(url, options);
  const data = await response.json();
  console.log(data);
} catch (error) {
  console.error(error);
}
```

```go Character list keyed by character UUID
package main

import (
	"fmt"
	"net/http"
	"io"
)

func main() {

	url := "https://api.wynncraft.com/v3/player/username/characters"

	req, _ := http.NewRequest("GET", url, nil)

	res, _ := http.DefaultClient.Do(req)

	defer res.Body.Close()
	body, _ := io.ReadAll(res.Body)

	fmt.Println(res)
	fmt.Println(string(body))

}
```

```ruby Character list keyed by character UUID
require 'uri'
require 'net/http'

url = URI("https://api.wynncraft.com/v3/player/username/characters")

http = Net::HTTP.new(url.host, url.port)
http.use_ssl = true

request = Net::HTTP::Get.new(url)

response = http.request(request)
puts response.read_body
```

```java Character list keyed by character UUID
import com.mashape.unirest.http.HttpResponse;
import com.mashape.unirest.http.Unirest;

HttpResponse<String> response = Unirest.get("https://api.wynncraft.com/v3/player/username/characters")
  .asString();
```

```php Character list keyed by character UUID
<?php
require_once('vendor/autoload.php');

$client = new \GuzzleHttp\Client();

$response = $client->request('GET', 'https://api.wynncraft.com/v3/player/username/characters');

echo $response->getBody();
```

```csharp Character list keyed by character UUID
using RestSharp;

var client = new RestClient("https://api.wynncraft.com/v3/player/username/characters");
var request = new RestRequest(Method.GET);
IRestResponse response = client.Execute(request);
```

```swift Character list keyed by character UUID
import Foundation

let request = NSMutableURLRequest(url: NSURL(string: "https://api.wynncraft.com/v3/player/username/characters")! as URL,
                                        cachePolicy: .useProtocolCachePolicy,
                                    timeoutInterval: 10.0)
request.httpMethod = "GET"

let session = URLSession.shared
let dataTask = session.dataTask(with: request as URLRequest, completionHandler: { (data, response, error) -> Void in
  if (error != nil) {
    print(error as Any)
  } else {
    let httpResponse = response as? HTTPURLResponse
    print(httpResponse)
  }
})

dataTask.resume()
```