> For clean Markdown of any page, append .md to the page URL. > For a complete documentation index, see https://docs.wynncraft.com/2024-08-11-v3-3/llms.txt. > For AI client integration (Claude Code, Cursor, etc.), connect to the MCP server at https://docs.wynncraft.com/_mcp/server. # v3.3 - Rekindled World ## Related endpoints * [GET /ability/map/\{tree}](https://docs.wynncraft.com/modules/ability-aspect/get-ability-map) * [GET /ability/tree/\{tree}](https://docs.wynncraft.com/modules/ability-aspect/get-ability-tree) * [GET /aspects/\{tree}](https://docs.wynncraft.com/modules/ability-aspect/list-aspects) * [GET /item/database](https://docs.wynncraft.com/modules/item-recipe/list-items) * [POST /item/search](https://docs.wynncraft.com/modules/item-recipe/search-items) * [GET /item/search/\{query}](https://docs.wynncraft.com/modules/item-recipe/quick-search-items) v3.3 updates the API for Wynncraft: Rekindled World. > **Error** > > This update contains breaking changes, mostly in the item module. Breaking changes are marked with `@`. ## Ability trees ### [GET /ability/tree/\{tree}](https://docs.wynncraft.com/modules/ability-aspect/get-ability-tree) * `@` Ability tree text that previously used Minecraft color codes is now parsed by the API. * `@` Ability node icon syntax was changed to a clearer format. * Added server-rendered parsed strings that automatically include `font-{fontName}` CSS classes when a Wynncraft web font is required. ### [GET /ability/map/\{tree}](https://docs.wynncraft.com/modules/ability-aspect/get-ability-map) * `@` Ability maps now return a dictionary of all nodes instead of the previous `map` and `pages` split. * `@` Ability maps are now wrapped by pages instead of only wrapping the nodes. * Character active maps are unchanged. * The `page` attribute is still present on each node. ### Game fonts Game fonts are now provided on the CDN under `/nextgen/fonts`. * `Ascii` > Default text font. * `Common` > Common icons used in ability trees and elements. * `Five` > Full-caps banner font. * `Wynncraft` > Lighter variation of the ASCII font. * `Wynnic` > Wynnic font. * `High Gavelian` > High Gavelian font. ## Aspects ### [GET /aspects/\{tree}](https://docs.wynncraft.com/modules/ability-aspect/list-aspects) * Added aspects to the ability tree module. * Aspects are available per class. * Aspect icons are available on the CDN under `/nextgen/abilities/2.1/aspects`. ## Items ### [GET /item/database](https://docs.wynncraft.com/modules/item-recipe/list-items), [POST /item/search](https://docs.wynncraft.com/modules/item-recipe/search-items), and [GET /item/search/\{query}](https://docs.wynncraft.com/modules/item-recipe/quick-search-items) The item engine was rewritten to be faster and more modular. This fixed data inconsistencies and removed internal constraints that were blocking performance improvements. * `@` Item icons are now returned under `icon` instead of `material`. * `@` Item icons now return an object with `format` and `value`. * `@` Icon `format` can be `skin`, `attribute`, or `legacy`. * `@` `skin` is the skin URL ID. * `@` `legacy` is the old `minecraft_id:damage` value. * `@` `attribute` is a named icon, usually in the format `family.type`. * `@` `tier` was renamed to `rarity`. * `@` `rarity` can return either an integer or a string depending on item type. * `@` `type` now returns the item category, such as `weapon`, instead of the concrete subtype, such as `spear`. * `@` Proper subtype fields were added for all item categories that support them. * `@` Subtype fields use the `{itemType}Type` pattern, for example `weaponType: "spear"`. * `@` Materials and ingredients do not have a subtype. * `@` `armourType` now contains the item category; the previous armour material value moved to `armourMaterial`. * `@` All `armor` spelling was changed to `armour`. * `@` Base damage and defence fields were renamed to `base{damage/defenceType}` for clearer identification search. The item icon library was updated on the CDN under `/nextgen/itemguide/3.3`. Item search was rewritten for the new engine while keeping the previous public syntax. The new engine supports more precise future search features, such as exact identification value filters. ## Planned leaderboard follow-up No live leaderboard response changes were made in this release, but the following updates were planned next: * Add guild and individual raid leaderboards. * Change Hunter leaderboard sorting to content, combat level, total levels, then XP. ## Stability This version includes server-side stability and performance improvements.