> For clean Markdown of any page, append .md to the page URL.
> For a complete documentation index, see https://docs.wynncraft.com/llms.txt.
> For AI client integration (Claude Code, Cursor, etc.), connect to the MCP server at https://docs.wynncraft.com/_mcp/server.

# v3.3 - Rekindled World

## Related endpoints

* [GET /ability/map/\{tree}](https://docs.wynncraft.com/modules/ability-aspect/get-ability-map)
* [GET /ability/tree/\{tree}](https://docs.wynncraft.com/modules/ability-aspect/get-ability-tree)
* [GET /aspects/\{tree}](https://docs.wynncraft.com/modules/ability-aspect/list-aspects)
* [GET /item/database](https://docs.wynncraft.com/modules/item-recipe/list-items)
* [POST /item/search](https://docs.wynncraft.com/modules/item-recipe/search-items)
* [GET /item/search/\{query}](https://docs.wynncraft.com/modules/item-recipe/quick-search-items)

v3.3 updates the API for Wynncraft: Rekindled World.

> **Error**
>
> This update contains breaking changes, mostly in the item module. Breaking changes are marked with `@`.

## Ability trees

### [GET /ability/tree/\{tree}](https://docs.wynncraft.com/modules/ability-aspect/get-ability-tree)

* `@` Ability tree text that previously used Minecraft color codes is now parsed by the API.
* `@` Ability node icon syntax was changed to a clearer format.
* Added server-rendered parsed strings that automatically include `font-{fontName}` CSS classes when a Wynncraft web font is required.

### [GET /ability/map/\{tree}](https://docs.wynncraft.com/modules/ability-aspect/get-ability-map)

* `@` Ability maps now return a dictionary of all nodes instead of the previous `map` and `pages` split.
* `@` Ability maps are now wrapped by pages instead of only wrapping the nodes.
* Character active maps are unchanged.
* The `page` attribute is still present on each node.

### Game fonts

Game fonts are now provided on the CDN under `/nextgen/fonts`.

* `Ascii` > Default text font.
* `Common` > Common icons used in ability trees and elements.
* `Five` > Full-caps banner font.
* `Wynncraft` > Lighter variation of the ASCII font.
* `Wynnic` > Wynnic font.
* `High Gavelian` > High Gavelian font.

## Aspects

### [GET /aspects/\{tree}](https://docs.wynncraft.com/modules/ability-aspect/list-aspects)

* Added aspects to the ability tree module.
* Aspects are available per class.
* Aspect icons are available on the CDN under `/nextgen/abilities/2.1/aspects`.

## Items

### [GET /item/database](https://docs.wynncraft.com/modules/item-recipe/list-items), [POST /item/search](https://docs.wynncraft.com/modules/item-recipe/search-items), and [GET /item/search/\{query}](https://docs.wynncraft.com/modules/item-recipe/quick-search-items)

The item engine was rewritten to be faster and more modular. This fixed data inconsistencies and removed internal constraints that were blocking performance improvements.

* `@` Item icons are now returned under `icon` instead of `material`.
* `@` Item icons now return an object with `format` and `value`.
* `@` Icon `format` can be `skin`, `attribute`, or `legacy`.
* `@` `skin` is the skin URL ID.
* `@` `legacy` is the old `minecraft_id:damage` value.
* `@` `attribute` is a named icon, usually in the format `family.type`.
* `@` `tier` was renamed to `rarity`.
* `@` `rarity` can return either an integer or a string depending on item type.
* `@` `type` now returns the item category, such as `weapon`, instead of the concrete subtype, such as `spear`.
* `@` Proper subtype fields were added for all item categories that support them.
* `@` Subtype fields use the `{itemType}Type` pattern, for example `weaponType: "spear"`.
* `@` Materials and ingredients do not have a subtype.
* `@` `armourType` now contains the item category; the previous armour material value moved to `armourMaterial`.
* `@` All `armor` spelling was changed to `armour`.
* `@` Base damage and defence fields were renamed to `base{damage/defenceType}` for clearer identification search.

The item icon library was updated on the CDN under `/nextgen/itemguide/3.3`.

Item search was rewritten for the new engine while keeping the previous public syntax. The new engine supports more precise future search features, such as exact identification value filters.

## Planned leaderboard follow-up

No live leaderboard response changes were made in this release, but the following updates were planned next:

* Add guild and individual raid leaderboards.
* Change Hunter leaderboard sorting to content, combat level, total levels, then XP.

## Stability

This version includes server-side stability and performance improvements.